It’s been a bit quiet those last three weeks on this here blog, but it’s not that I didn’t try. As Dr. Malcolm says in Jurassic Park “Life finds a way.” and in my case it always seems to come up with something to thwart my best laid plans. I once more got caught up between my health issues turning me into a lazy slob that sleeps all day, a bunch of medical appointments and some other annoyances that killed my motivation to sit down and write this article. I also distracted myself way too much with reading other people’s stuff and watching videos on YouTube admittedly. You know, especially long reviews like this take time to prepare the images and all that and then you have to actually be in the right mind to write the text without turning it into a boring slog of repetitive lines for the readers. Yes, even crappy writing takes time, believe it or not.
For this article we will be taking a look of this year’s first wave of Speed Champions sets and funny enough as I’m crafting this post, the next wave has already been announced, but it’s still a ways off, releasing in June and August. It’s also been pretty much about a year since I wrote an equally hunky article for the 2023 edition and it’s linked where appropriate for the discussion. Either way, the same warnings are in effect: This will be a long read if you care for it and could be a bit dull at times. The packages we are going to review are the 2023 McLaren Formula 1 Car (76919), Ford Mustang Dark Horse (76920), Audi S1 e-tron quattro (76921) and BMW M4 GT3 & BMW M Hybrid V8 (76922). For reasons of efficiency I have slightly altered the order and deviate from the perfect numerical sequence so I don’t have to explain the same things over and over again.
Contents and Pricing
Despite the massive price increases over the last five years the Speed Champions remain among the more reasonably priced LEGO offerings. It’s still affordable for everyone and you get a good Return of Investment (ROI) as they say in economics sciences. That is you get a good actual material value and also usually a good perceived value in terms of the size of the model, the number of pieces, the level of detail and realism and so on. Individually this breaks down to
- 2023 McLaren Formula 1 Car (76919), 245 pieces, 27 Euro MSRP
- Ford Mustang Dark Horse (76920), 344 pieces, 27 Euro MSRP
- Audi S1 e-tron quattro (76921), 274 pieces, 27 Euro MSRP
- BMW M4 GT3 & BMW M Hybrid V8 (76922), 676 pieces, 50 Euro MSRP
These of course aren’t actual street prices and you have to account for discounts. For the single car packages this brings the price down to around 18 Euro on average and for the double offering to 38 Euro, respectively. Naturally, potentially even lower prices are possible with special promotions, but this is what you can expect to be “normal” at this point two months after the release. Since the preparations for this article started out a few weeks ago I apparently paid a bit more when the initial rush hadn’t settled yet.
Parts Cornucopia
One reason why I love the Speed Champions despite not being much of a car aficionado is how LEGO apparently uses them the roll out new part designs. It’s easy to see why these cars are the perfect test case for new elements. Due to the size and space restrictions it becomes quickly apparent if something doesn’t add up, where newly created pieces would improve the look or all the same whether those new items actually work as desired. You can’t hide anything and flaws and issues reveal themselves during the development and prototyping phase. That’s probably why so far we haven’t seen too many real duds, as everything needs to make sense. If it doesn’t work at this small scale, it’s not going to be useful in other scenarios, if you get my drift. Where you could find workarounds using existing elements e.g. on the larger Icons car models you cannot cheat here.
The additions to the parts line-up are not necessarily revolutionary, but more along the lines of “Where have you been all these years?”. It’s more about closing gaps (figuratively and literally) in LEGO‘s element portfolio to solve specific design problems. One such piece is no doubt the 1 x 2 wedge tile (of course these handed items have matching opposite parts, but I’m only linking to one of the sides). Ever since the 2 x 2 triangle tile was introduced it became more and more clear that you needed another element to either extend the angled edges, cap off surrounding one stud wide tiles or create “watertight” tiling butting up to such a triangle. No doubt it will be pretty widespread soon enough, but for now you are getting them in Black, White, Dark Bluish Grey, Red, Orange and even Trans Red and Trans Yellow scattered across the sets discussed here, with the transparent variants acting as light imitations, apparently.
The most important novelty in my eyes is the 2 x 2 x 2/3 wedge slope. You could write it off as “just another curved slope”, but it solves a long-standing issue. If you care to dig deeper, New Elementary have included some design exploration about how it connects and blends different other curved slopes in their article on the BMW cars (as well as the other elements mentioned in this paragraph). This will do a lot to e.g. make trailing edges of aircraft or those Star Wars space ships a lot smoother, among other things. Even better it does so by not requiring a ton of extra room. Many of LEGO‘s slopes span large distances and this is clearly a disadvantage if you’re tight on space. COBI and other competitors have solved this conundrum in their own way long ago and it’s nice to see LEGO catching up here. This wedge slope could be what this other element did a few years ago for bricks with rounded tops. It comes in Black, White, Red and Blue in the different sets.
Another “nice to have” piece is the 1 x 4 wedge slope. Ever since the introduction of the smaller 1 x 2 version I had wondered when the big version would catch up. It will always be used a little less due to its space requirements, but it sure makes things look elegant. For now it comes in Black, White and Orange, but other colors have already been spotted in upcoming releases.
An element that has found many creative uses over the years is the 1 x 2 “cheese grater slope”. Even LEGO themselves have used it to fill gaps or to set a certain angle on hinge plates like for instance on the Vespa 125 (10298). That’s not because everyone loved the grille look, it’s simply because a regular smooth 1 x 2 slope didn’t exist. That has now at long last been rectified with the 1 x 2 smooth slope after MOC creators and many others have been begging for it for years. Within the trio of Speed Champion cars it appears in Black, White and Blue, but there is also a Bright Light Blue variant in the Harry Potter Flying Ford Anglia (76424).
An element that is slightly odd and on some level even bothers me is the 2 x 6 bracket. I fully get the intention – it is meant as a base element to cover the side walls of the cars while keeping them thin – but it is a bit too specific for my taste. I’m sure we will see uses outside the Speed Champions, but it only having two single-stud attachment points at the ends will always entail some potentially awkward building styles in order to properly lock those connections in place. On another level there also was nothing wrong with how this stuff was built in the past. I didn’t mind those sidewalls of the cars being a bit thicker last year when they were constructed from existing 1 x 1 x 2 and 1 x 2 x 2 brackets and a few plates and tiles. Maximizing interior space just doesn’t seem enough of a good excuse for yet another part design.
A few elements I rambled on about last year when they were new are of course also back. The mini SNOT brick appears in Black, Light Bluish Grey and, of all things, Light Aqua a color it can be found in notable quantities in the Retro Roller Skate (31148). The sharply pointed wedges make a return as does the smaller one of the circular canopy pieces.
Stickers
While every bit of labeling or decoration you see in the photos of the individual builds are prints, it goes without saying that they are not nearly covering even a fraction of the areas that show branding and sponsoring on the real vehicles, so there are of course tons of extra stickers. The annoying part is not just their large number, but also that many of them are supposed to be applied to small 1 x 2 elements and curved elements. This can be an exercise in patience in itself and if you do it for all the cars it adds a considerable extra workload. Since I still don’t care for putting up with any of this every bit of labeling and decorations you are going to see being present on the cars are therefore actual printed pieces.
LEGO Speed Champions, Ford Mustang Dark Horse (76920)
The Mustang is the most mundane car in this wave and that applies on multiple levels. Originally I didn’t even plan to buy it because it is kind of boring, but also pretty ugly. I only gave in when a good discounted offer came along and I figured “What the heck…”.
The model is of course not very attractive simply because the original isn’t, either, at least in my view. It has this very distinct American vibe that really only can appeal to car junkies obsessed with engine power. Interestingly enough it looks better in “friendly” colors like Red, but the Dark Blue and Black versions, which seem to be the factory default colors just turn me off. That said I can only reiterate that I’m anything but a car aficionado and thus my brain may just not be wired to find beauty in these vehicles. Others may totally think it’s the best and most beautiful car on the planet. I’m at least willing to concede to that.
As far as the model is concerned, it inevitably suffers from the limitations of what details you can recreate in bricks and this once more shows in the car looking very square. The real thing is pretty blocky, too (by today’s standards, not 1980s standards, naturally), but I think there would have been room for improvement. Circling back to my paragraph on the new parts it seems to me that designing the front section and the rear window area with those 1 x 4 wedge slopes would already have made it look a little less flat. I’m sure you could have found other areas for optimization as well.
An interesting solution is the designers’ approach to render the specific coating pattern on top of the front hood. It’s reminiscent of the anti-glare paint areas in front of the cockpit on airplanes and while I’m pretty sure it does not serve the same purpose and is just there for decoration it adds some interest. There also seem to be different versions of it, some flat, some glossy, some limited to the hood, some extending over the roof and so on. Anyway, since it’s built from bricks and tiles you could customize it to your liking and possibly even get rid of it entirely if you want to is what I’m trying to say here. Nice as that is, however, it also results in things looking fragmented. If you look too closely it begins to feel more and more like the real bonnet is missing and you are looking at a part of the engine block.
As mentioned earlier, every bit of decoration you see is genuinely printed and that is a good thing, but ultimately you cannot hope for too much. In typical LEGO fashion getting two elements that align properly is a matter of sheer luck and neither the two curved slopes with the front grille printed on nor the two identical 1 x 6 tiles for the rear light fall into that category. That could turn out completely differently for you and you could be just fine, though. Still, these inconsistencies are annoying, even more so since LEGO are very sparse in their use of prints in the first place.
One thing I haven’t quite gotten to grips with is the growing use of clip-based connections. This trend was already very visible last year and this year we are getting even more of it. The Mustang is a mild case, but even it uses this trickery for the lower lip of the front grille/ bumper and the rear light assembly. I admire it as a technical solution, especially when it comes to the surroundings that are used to fix the angle and prevent pieces from moving too much, which is quite a feat, but no matter what it also makes the models fragile. I would also predict that this affects long-term durability as clips are simply more prone to break off, in particular as they get older and more brittle.
The cockpit is nothing to write home about in this particular case and in a way it totally confirms my point about the new 2 x 6 bracket. If you have nothing to put in there, you don’t really need more room in your cockpit. The simplification of the build process is still a fair point that will be appreciated by less experienced users, but it’s a minor one. At this point LEGO instructions are “baby safe”, that is simplified so much that even a toddler could follow them, and building this sub-section would not have been much of a challenge even if it would be put together from multiple elements the old way.
A thing we need to discuss is the color of the canopy/ windshield elements and potentially other transparencies. No, I’m not concerned about some of those elements having been released in crazy colors like Trans Purple or Satin Trans Dark Blue in Friends and DreamZzz sets, but rather the mundane switch from the “old” Trans Black, now re-labeled as Trans Brown to the new version. This one is more neutral, leaning more into a cool bluish grey, which is just fine, but oddly enough it’s also a bit more dense/ opaque and thus, which is my point, makes it harder to view anything through it.
This is a recurring theme across all the sets in this article, but the Mustang makes a prime example for it, since the cockpit is particularly dark. It’s like the transparency pieces literally sucks the life out of it and absorbs all light as can be evidenced in the comparison photos where I dug out an old windshield piece to replace the new one. In this case the situation is further exacerbated by the car body being very dark and the human brain dialing down the perceived lightness even further. It doesn’t look nearly as drastic on the other cars and of course on a plain light background. Still, I would argue that you can see the stronger filtering even here.
LEGO Speed Champions, 2023 McLaren Formula 1 Car (76919)
I still follow Formula 1 to a degree despite it having become so boring (which I attribute to the excessive regulations and this therefore being more a battle of the engineers and stewards than an actual challenge of driving skills), so there’s some value in getting the cars as miniature models every now and then. The McLaren story is particularly interesting since after years in the dumps they have evolved into one of the teams that can actually compete with the dominance of Red Bull.
This isn’t the first rendition of one of their Formula 1 cars, but perhaps the better one. Last year’s Technic model of the 2022 version caught a lot of flak due to considerable inaccuracies and construction problems and though I haven’t actually built it, I can see where there might be issues by studying the instructions with my past knowledge of Technic at the back of my head.
Unfortunately they changed the color scheme for this season to include more Black, in part owing to their change in team sponsors, so the model is quite dark, even more so without stickers. I hope you can still see enough details despite my crappy camera seriously struggling with such high contrast scenarios.
If nothing else, this is perhaps the model where the new 1 x 4 curved wedge slopes yield the greatest payoff. The air box has this undercut shape with a very slim waist pulling in toward the center line and a lot of curved surfaces in all directions. It would be tricky to capture this shape otherwise. Not impossible, mind you, it would just not look as elegant e.g. with regular slopes that cut off with straight edges. This section is also fascinating and at the same time a bit tricky since it uses a complex SNOT technique where the wedges have to be plugged on without having been stabilized by an extra plate underneath.
The back ridge uses one of the clip-based tricks I hinted at in that the pointed wedges act like a vice that hold the orange ski in the middle. To that end they are clipped to some bars buried in the body on which they can slide. It works surprisingly well and even is sort of self-centering, so only minor adjustments should be necessary. That doesn’t change my opinion that eventually those prongs may go *ker-pling* and break off as they age, however. That, by the way, also applies to the rigid tubes used for the HALO system. Either they themselves or the clips and bars holding them may one day just give in.
A very pleasant new addition is the “proper” steering wheel. Sure, it’s still just the same game controller that was used already in a few sets, but at least now it has some numbers and dials printed on. This immediately makes things look more real. Speaking of real we also get printed rims and caps on the wheels.This elevates the model notably and along with the other prints immediately makes it look more real. To me it also hammers home a point: The discussion about having prints in place of stickers should probably be better rephrased as having a few significant prints where they matter and truly enhance the appearance and then the absence of more prints or not using stickers won’t be felt as dramatically. It’s basically all about cheating your perception into a state where you find things tolerable. LEGO seemingly not realizing this simple truth is likely the real tragedy here.
A final point specific to Formula 1 is the effort the designers went through to create a smooth underside. It’s not perfect by any means, but helps to convey the idea how little space there actually is between the chassis and the road.
LEGO Speed Champions, Audi S1 e-tron quattro (76921)
The nomenclature Audi uses still confuses me, as somehow it always appears that there are different cars, but they are all called the same. I actually had to do a bit of research to gain even a superficial understanding of what this is all about. This being a one-off and for the most part only official PR information and press photos being available didn’t really do much to enlighten me, but I’ll try my best no matter what.
The proportions of the model appear pretty wacky at first but if you do look it up, this is indeed how it looks. The car body has been stretched with all manner of wings and spoilers to provide enough down pressure to handle those 700 hp the electric motors generate. It makes the car look kind of ugly and bulky, though. Especially that front plate reminds me very much of a person with Prognathism (think Bubba from the Forrest Gump movie).
Out of the four packages discussed in this article this is the one with the most effective prints. Not by number necessarily, but in the way they contribute to the overall appearance due to covering large areas. Similar to the Formula 1 McLaren they are sufficient to not make the model look like it is missing something critical. That said, I would have loved if they had included the tiger stripes on the aft wing and sides. This always stands out on photos.
Models based on conventional cars have the advantage of the assembly being pretty straightforward and conventional itself. If you have ever built another Speed Champions kit you won’t find any surprises here. The only real “magic” is employed in the aft section where there is some sideways building in the direction of the car’s rear to sneak in those red stripes. They could just as well have said “Screw it!” and relied on yet another sticker, so props to that on the part of the designers.
Though I had some concerns about the front extension and indeed it does feel a bit flimsy during the build process, it ultimately is a very robust build. It just takes a moment for everything to fall into place. These days it’s often just difficult to grasp the way some things are constructed due multiple changes in building direction and using a lot of small elements. The aft spoiler/ wing is also stable enough, though you should be careful with those triangular plates. They only hang on two studs and come off easily, a general weakness with this particular element.
The cockpit is built in the old style without the new 2 x 6 bracket as a backing for the sides and illustrates that this works just as well under many conditions. Otherwise it looks and feels a bit barren. I think this is mostly due to the absence of the actual headrests and the pointed slopes being a very limited representation of the actual seating arrangement which is more shaped like a trough.
LEGO Speed Champions, BMW M4 GT3 & BMW M Hybrid V8 (76922)
Before even delving into other details, allow me to spell out one thing right out of the gate: This is easily the least favorite package with regards to how the car’s paint pattern is represented. Yes, there’s all the differently colored pieces to represent that unusual digital camouflage/ shard pattern, but there’s only a handful of small prints. If you need even further evidence then just look at the sticker sheets. There’s three of them (two large ones for each car’s body, a small one with transparent backing to supplement the canopy on the M Hybrid) and that translates to largest sticker sheets = least number of prints. Now of course if I put on my engineering hat and think my way through this I think I understand why. The logistics of having printed elements in so many colors could be a nightmare, including potential quality and alignment issues. However, that still seems like a poor excuse to not at least print some more pieces.
The patchwork pattern makes the cars look like prototype models where you just focus on capturing the shape and working out engineering problems. This is often down by MOC designers and even professional model developers. Sometimes it’s intentional – the different colors help to discern different sub-assemblies or detect critical issues – other times it’s merely that you do not have all elements in the intended final color, but want to make progress while waiting for that Bricklink order or for the production of a new recolored piece to be approved, respectively. Unfortunately the strong contrast also means that my cheap camera struggled a lot, so despite my efforts to account for that with some color corrections the photos don’t look that great.
The M4 is more or less a conventional build that doesn’t offer any big challenges. You have kind of built this same car with a few variations a few times over the years if you always get the latest Speed Champions and you will keep doing so in the future. Aside from the specific details to differentiate the cars this could probably be labeled as a “standard” build where you can predict how it’s built without even looking much at the instructions.
The car livery inevitably causes a bit of confusion. It’s put together like a quilted bed cover and that can be confusing and a bit frustrating. For one you have to be careful to not mix up the Dark Azure and actual Blue pieces in many situations and all the same you have pay attention to not use the wrong version where there are left and right handed pieces. My hamster brain also was constantly looking for pairs of these elements when in fact you e.g. only have the right side version of the new 1 x 2 wedge tile in Red.
This car is also where the transparent versions of said tiles are used for the front and rear lights. The tiny BMW logo on the side of a 1 x 2 plate is also one of the few prints. An interesting detail I forgot to mention is the exhaust/ cooling assembly at the right side at the front of the cockpit. Parts of it are just “boxed in” without any actual stud connections, which also was a bit confusing during the build.
The cockpit is a highlight. It emulates the typical reinforcement structures found in these touring race cars – the transversal front to back beam as well as some of the additional tubing installed. It also further nicely communicates how crammed the insides are with some printed tiles and slopes that stand in for the various fuse boxes, onboard computer systems, fuel management and so on. You have to indeed pay some attention to aligning them suitably or else some of the bits and pieces will not fit correctly.
For the V8 Hybrid pretty much the same points apply, though it’s more stretched out design exposes even larger White areas that suffer even more from not using the stickers or being printed. Following the line of thinking established by the Formula 1 car and the Audi I think that printing the big banner/ flag piece and the two wedges at its front would have already massively made things more interesting and varied.
The front intake is the only other area on this model aside from the upper edge of the canopy where a visible print is used. A tiny 1 x 1 tile imitates the curvature of the typical BMW “kidney” pattern, but of course in typical LEGO fashion it suffers from the shortcomings of their printing methodology. Not only do those two tiny black bows not extend fully to the edges but also are the edges themselves not printed, either. If you squint your eyes it blends with the actual hollows and the illusion works, but if you look too closely it doesn’t.
The cockpit is again sparse, but if you are keeping count it contains the third instance of the new printed steering wheel. On the right hand side you can also see how it uses studded elements to create the narrow raised ridge on the sides. It’s one of the few more special techniques on an otherwise very conventional model if you don’t count the large ridge and the somewhat dubious 1 x 1 tile on the heck spoiler.
Concluding Thoughts
I’ll always defend the Speed Champions for enawing me with fascinating building techniques and feeding my obsession for new element designs, but at the same time time they have me going “Why, LEGO, why?” year after year because a few things rile me up.
On the positive side it seems that people’s demands for more printed pieces are being heard, if only on a limited basis. Even more important than this mere fact is that prints are not limited to straight tiles, basic slopes and windshields anymore and they try to incorporate larger items. As I said multiple times already it often only takes a few stand-out items to be decorated and then you can get away with not having to print every tiny details. On the other hand I’m still dismayed how they played things cheap on the BMW double set despite my understanding for the technical intricacies and caveats.
Another pet peeve remain the wheels and wheel housings. I mentioned this last year that instead of re-engineering existing designs I wish they would come up with some more contemporary designs for the wheel wells, perhaps even with nice rounded transitions to the connecting straight areas. Likewise, I think at this point after several Formula 1 and Formula E cars it should be a no-brainer to have a set of proper tires for them, that is in particular larger rear tires. It doesn’t even need to be super realistic, just enough to communicate the proportions. I’m not even dreaming of proper Intermediates or rain tires with profile, though that would be cool and add even more finesse.
On their merits of how “real” and enjoyable the models are I would likely only recommend the McLaren Formula 1 and the Audi e-tron. They just strike the right balance of looking realistic enough and not having sacrificed too many details to the limitations imposed by brick-building. The other two packages do not come close to capturing this, though for fans of the respective brands of followers of the various racing series they compete in they will be just as relevant or even more interesting. The Mustang and the BMWs were a tad too boring and/ or chaotic and outside my ambitions as an amateur reviewer and parts OCD I wouldn’t necessarily have bought them.